Cards & Voting System

Master the democratic card selection system that modifies every odd-numbered floor.

How Card Voting Works

On all odd-numbered floors, the game pauses after generation to initiate a Card Vote. Players are presented with a randomized selection of three modifier cards and must democratically align on which buff to apply to the upcoming floor.

The rarity algorithms governing these cards heavily dictate deep-run viability - some cards can make floors dramatically easier while others introduce significant risks.

All Cards by Rarity

Common Cards

Spark ⚡

Common

Injects a baseline +2% increase into the organic Stamina regeneration rate for all Agents.

Speedster 🏃

Common

Expands the maximum theoretical Stamina capacity of all Toons by a flat variable of +10 points.

Rare Cards

Generosity 🎁

Rare

Fundamentally rewrites the generation algorithm for the upcoming floor, artificially skewing item spawns to favor higher-tier consumables.

Mitigration 🛡️

Rare

Acts as a global safety protocol, heavily suppressing the probability algorithms responsible for triggering catastrophic Hazard Events such as Gas Leaks and Blackouts.

Night Vision 👁️

Rare

Enhances optical rendering capabilities, specifically expanding player sightlines during complete power outages (Blackout hazard).

Respinatory 💨

Rare

Nullifies the severe visual occlusion generated by airborne toxins during Gas Leak hazard events.

Popularity 📈

Rare

A high-risk multiplier that artificially inflates the spawn rate coefficients for high-tier, lethal Infecteds.

Patch Up 💚

Rare

Triggers a global, targeted restoration pulse, healing exactly 1 Heart for all currently injured Agents across the map.

Mythical Cards

Recovery ✨

Mythical

The ultimate restorative card - triggers a global team heal that completely restores all active Agents to their maximum health capacity.

Resurrection 💀

Mythical

Intervenes in the permadeath mechanic, reinstantiating previously deceased Agents back into the Elevator hub (but they revive completely devoid of their previously accumulated inventory items).

Variable Rarity Cards

Suppression 🚫

Defense

Specifically neutralizes the extreme velocity buffs granted to Infecteds during the final "Panic Mode" sequence. This is one of the most valuable cards for high-floor survival.

Job Well Done 💰

Economy

Functions as an economic multiplier, increasing the global yield of Malachor upon objective completion. Essential for farming runs.

Motivate 📊

Economy

A highly controversial economic card that massively amplifies the currency yield of all collected Research Capsules. Can scale single capsules to 17 Malachor.

⚠️ The Motivate Problem: The community has discovered that Motivate drastically amplifies Research Capsule yields, making collection faster than machine completion. This has created a toxic meta where public lobbies are abandoned if Motivate doesn't appear by Floor 5. For efficient farming, use private servers with coordinated teams.